This will make the troops transport across the water. That wikilink posted by safe-keeper is good. (40 second video) :. While rail lines may or may not need repairing (rail can be damaged by strategic bombing, or by your opponent using scorched earth before they lose control of the state), they wont be available for use right away in most situations. Population adds supply on a diminishing scale from 0.01 supply per province in a state of 30.000 people, to 4.25 supply per province in a state with 23.6 M people. And you can only send infantry I think. There is no conversion time, however, for supply hubs. scatterbrain2015 2 yr. ago. I'm in a captured port on an enemy coast and want to reinforce a flanking force by naval transport to another port I took by invasion. You must then click Another province with a Port/Naval dock that has NO land connection avaliable. This can be improved by two different tiers of motorization, by clicking on the appropriate icon (see example below). It will not work in later versions. So, drop them behind enemy lines for the best effect. Opening up the production interface, and selecting the Railways button, and then clicking on one of the white numbers in a black circle on a rail connection between two hubs this will place construction orders to increase the rail level between the two hubs by one level. I've found other people online who have encountered similar issues, usually with people responding "give more details" so, let me know if you need more. Question. You also have to set up an offensive line and remember to assign them to it ( that works for me ). Air supply does not impact fuel supply, so even if a unit can trace a line of provinces to its capital and is fully air supplied, if it doesnt have enough state or hub supply it may not receive fuel resupply. Your troops need to be assigned to an army. Each level of rail connection increases the supply of a hub by 5, to a maximum of 35. if connected by river, the supply hub is considered to have a level 1 connection. NOTE: In order to use this command, you must add '-debug' to your HOI4 launch options - it will not work otherwise. If you land in a non-port region you have three days to secure one before you run out of supply. Right amount of troops (controlled by your transport tech). You may have to delete the order, move them, bring them back, and recreate the order. I get two notices from my cursor: "Cannot transport to a non-naval base location" when hovered over land in Default map mode and "Our fleet does not have access to this region" when using Naval map mode. I cannot move ANY troops across any water to any province, only by land. By default, you can draw supply from your allies supply hubs, and your allies can draw supply from your supply hubs. Be mindful that each level of infrastructure costs 6000 CIC such that four levels of infrastructure in one state cost more than a new supply hub. I can't figure out how to get them on a boat for sea travel from Europe to India. Everything was working just fine, I'd select the division and right-click where I want them to go. This is the first attempt to understand the full scope of the USSRs offensive biological weapons research, from inception in the 1920s. That Developer of Naval Invasions enrolls brand new players (or even non-gamers) into a focus group. Close. I've tried changing the origin port, no dice. As a front advances into enemy territory, enemy-held rail lines and hubs may come under friendly control. I get the same . Depending on motorization level, each hub needs 0, 40, or 80 trucks (icon symbols: horse, one truck, two trucks). Each tile of railway costs 170 CIC, +130 CIC for each existing railway level (to a maximum of level 5), so its relatively quick and cheap to lay a level 1 railway down, but a long level 5 railway is a serious industrial undertaking. I'm convinced it's a bug, so I tried reloading then restarting, but no luck. This command adds the specified amount of naval utility to your naval . Daniel spent more than 10 minutes explaining to a new player about how to conduct a naval invasion. If more trucks have been assigned to support hubs than are available, then the benefits will be reduced, in proportion to the shortfall in trucks. https://forum.paradoxplaza.com/forum/threads/hoi-4-players-cant-conduct-naval-invasions.1151027/#post-25265964. click on the army commander and you'll see on the left a naval invasion icon, click on that and choose the starting port, then right click on the invasion site, then wait while your units prepare, then click on the go button to start the invasion, Yeah, I've done that, but it still says '0/0 Convoys available for troop transport', Have you checked if you can pass the straight at Turkey? What is the point of Thrower's Bandolier? In Hearts of Iron 4, logistics consists of getting personnel (replacements), and equipment where they need to be in order to support the fighting forces, as well as ensuring the level of supply where the unit is, is high enough for that unit to operate effectively. A level one railway connecting a hub to the capital provides 15 maximum supply from that hub, while a level one port connected to the capital by a railway also provides 15. For special forces divisions some technologies can increase the length of supply grace. Incorporate these expectations in the naval invasion mechanic. Two Ocean Navy Act Sub-branch ; This Branch gives naval technology research boosts and production cost modifiers. 5. only 10 divisions can be assigned to naval invasion orders at any given time. That gave me a valid war goal, though I have not declared war with China yet. I have no navy, and no idea how to even build a navy. Economy Policy: Similar to the base game, this law represents your country's industrial mobilization to war. BICE also introduces a minimum consumer goods level . I have no idea how to get my forces over to Europe. I want to get my new divisions over there to make sure I'm all good. you probably dont have control of the suez if the war already started, so you will need to take the suez canal first. Things to be mindful of when thinking about the impact of terrain and weather are: Unlike hub supply, state supply is a fixed amount of supply provided within a state, based on four things: victory points, infrastructure, population and something called base supply, which is a fixed amount of extra supply in a state. All His Children has provided care for my son that has gone above and beyond our expectations. If you land in a non-port region you have three days to secure one before you run out of supply. At 100% mission efficiency each fully supplied transport plane flying in good weather is capable of providing 0.2 supply per plane. The risk of moving your troops by sea is that if you don't have control of the sea zones you're moving through your convoys will be intercepted and destroyed and you will very quickly lose all your divisions. Can someone state definitely exactly what assets are needed to transport troops over water to a foreign land? Note that if the convoy route supplying the port is raided, the amount of supply provided will be reduced until the route has recovered its capacity. Needs to be on a coastal region and takes up a shared construction slot. With the first naval invasion tech, you can only transport 10 units. so you either have not convoys or you don tknow how to do that: Make frontline/garrison/retreat order where you need it and thats it (keep in mind you must have a prot, and the other one is that you must have all troops on a port and move them to another port. The regions must be the . it is a bit confusing, your commands override the AI but as soon as it is done they get control back. In this monograph, the authors state that Russia planned the war against Georgia in August 2008 aiming for the annexation of Abkhazia, weakening the Saakashvili regime, and prevention of NATO enlargement. Aircraft, land or carrier based, add a multiplier to this. This thread is archived. The level of the railway constructed will be the same as that of the level of the railway in the province that its extending from, but this can be manually adjusted down or up levels (as long as the railway hasnt been built yet) using either the construction list (the +/- buttons on the railway in the list) or on the supply map (left-click on small number (underneath the crossed hammers) on the railways under construction to increase the level, and right-click to decrease the level). Independent Financial Advisor Payouts, Thanks for the answer! Views: 0 Screenshot from 2022-02-17 10-17-46.png . Increasing the level of infrastructure in the area. There are three elements to be mindful of when looking at hub supply: In most situations, at time of writing, the most common supply issues are based on insufficient supply in a given province, rather than insufficient total hub supply capacity. From the foreword. I've gone through several threads and cannot find a definitive answer: You must log in or register to reply here. Both ports and supply hubs can be constructed in the territory of allies, and of subjects. You need naval surpremacy iirc in all the zones it would pass through. For a better experience, please enable JavaScript in your browser before proceeding. Press J to jump to the feed. I tried to add one tank division and were unable to confirm invasion. Air Base construction speed: +15.00% Naval Base construction speed: +15.00% Radar Station construction speed: +15.00% Rocket Site construction speed: +15.00% Nuclear Reactor construction speed: +15.00% In order to have a strong nation, we cannot rely only on the Metropolitan Army. It explains how the Navy, in the century after 1890, was formed and reformed in the interaction of purpose, experience, and doctrine. Reddit and its partners use cookies and similar technologies to provide you with a better experience. and our For me it always auto-assigned. Chinese states). These troops had orders assigned with an army that would bring them to the inactive front line and I tried using them while unassigned and just moving around. Naval warfare. Now I cannot move them, even in this previous save. Port: Amount of supply requested of the hub, and shows paths to any ships that may be drawing Hub (but not State) supplies from the port. Allied divisions share hub supply with divisions of the host country, but the host country divisions will probably be a bit better supplied as theyll be able to access whatever state supply is available as well. None of the other categories seem to fit, and at least I got a good laugh out of AI stupidity. 7. No problem. my friend is dumb that's why I made this. How do you get out of a corner when plotting yourself into a corner. So, I went back to the first save I have for this game -- no luck, can't move troops still. Archived. A supply hub will also require a connection to the capital, traced via rail or river. As long as a division has a connection to the capital via a continuous path through friendly provinces, ports and/or convoys, manpower reinforcements will arrive - although at very low supply levels they can take a long time. All trademarks are property of their respective owners in the US and other countries. Observe and document the new players and non-players' attempts to conduct a naval invasion. However, unlike manpower, fuel supply stops entirely once the supply state is sufficiently poor. While state supply from population and infrastructure will be in every (non-impassable) state, a few states dont have victory points, and many states have no base supply. #8. qwe229a . The whole point of landing behind enemy lines is to gain initiative and having to move my troops from Genoa to Libya to Marseilles instead of taking the direct route sucks. Toggle signature. New comments cannot be posted and votes cannot be cast. From this save I had moved troops across water no problem. To move troops across water you have to first move them to a province with a Naval dock/Port, which looks like an anchor on the map. I can do it by moving a unit to a port & then selecting the port I want it to go to when there is no land connection but how do I do it when there is a land connection? It's very important to bear in mind that hub supply falloff works increases significantly for every extra province distant from the hub, port or capital - so while it is possible to extend hub range, individual changes may be relatively small, and it will often take a substantial investment to increase range enough to push it out to the next province from the hub. Like manpower, the rate of fuel resupply slows if a unit is not fully supplied. This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. Armoured trains are a special type of train that is more resistant to enemy Logistics Strike air missions. One change that is indicative of the process is the removal of transport ships. Right amount of troops (controlled by your transport tech). CK2 Cultures Reborn, a . Aug 3, 2016 @ 6:17pm or we have no access there #7. equinox1911. Attrition - if a units level of supply drops to 35% or less, it will begin to take supply-based attrition, increasing the amount of equipment the unit uses by increasing amounts the further supply drops. As is the case for any air mission, the mission efficiency will reduce the amount of supplies that can be provided, and efficiency can be impacted by a range of elements, including weather, the supply status of the squadron performing the mission, and the relationship between the size of the air zone and the range of the squadron. I have available ports along every place I might want to move. However, unlike state supply, air supply is drawn last, so units only draw on air supply if they cannot meet their full supply requirements from state and hub supply. Reddit Coins 0 coins Reddit Premium Explore. You need to research transport techs to increase that cap. Do roots of these polynomials approach the negative of the Euler-Mascheroni constant? A state with a victory point in it will get 0.2 state supply from this, and then a further 0.05 supply for the total VP value of the victory points in the state (so, for example, a state with one 1-point VP, and one 5-point VP, would have 0.5 supply from VPs, made up of 0.2 base and 0.3 from 6 VPs in total in the state). Province: Total and available supply in a province. Questions, Paradox Supply is shown in the game primarily via the supply mapmode. The total draw on the supply capacity of a supply hub. I cannot move ANY troops across any water to any province, only by land. Cannot assign divisions to naval invasion orders Steps to Reproduce . These troops had orders assigned with an army that would bring them to the inactive front line and I tried using them while unassigned and just moving around. Previously, I could right click to an overseas location regardless of them being in a port. This can be further extended for Marine divisions if they are lead by a general with the Amphibious. The person in charge of HoI4 development appoints an HoI4 team member to make it oh-so-easy to understand how to navally invade in HoI4. I wish there was a manual embark option. New York Times Divisions with a battleplan that requires naval transport will now have convoys assigned to them automatically. The only thing I have found that works is transporting to an island or somewhere with no land path first, but this is annoying and slows down movements. Aug 4, 2016 @ 9:49am When you go to the naval overlay every sea zone the invasion passes through has to be green. https://hoi4.paradoxwikis.com/Logistics#Convoys, https://hoi4.paradoxwikis.com/Naval_warfare, https://hoi4.paradoxwikis.com/Battle_plan#Naval_Invasion, https://forum.paradoxplaza.com/forum/index.php?forums/hearts-of-iron-4-suggestions.953/.